Worldbuilding fail averted!
I’d been having such a hard time discovering anything about Princess world (that poor project really needs a title) and it was getting extremely frustrating. I kept feeling like I needed some kind of structure or visual to start me off. I was leaning towards making an outline, in the hopes that a plot would give me something to work from.
However, that was not the best idea. I feel that the best stories integrate the world seamlessly into the plot, so starting with the plot has a potential to result in an artificiality. Luckily, I decided to go with a map instead.
I think the nothingness, the incredible potential of a world that hasn’t been made up yet, was too much for my poor mind. It totally shut down. But the map gave me enough limitation to kick start the creative juices again, and Princess and I are back on friendly terms.